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 View Cart; Help; Pathfinder antimagic field pathfinder  Time spent within an antimagic field counts against the suppressed spell's duration

But depending on how the antimagic field works, there might be a simple solution: Enter a tent or similar structure which closes of emanations or spreads. All magical effects and magic items within the radius of the spell, except for those that you carry or touch, are disjoined. They reappear in the same spot once the field goes away. There's nothing in the description of antimagic that says it extends into the astral. It's still horribly vague and potentially overpowered in some encounters/adventures. The field surpresses any and all magic it comes across (unless that magic effect / spell specifically says otherwise, which Wall of Force doesn't - or if the effect was created by an artifact or a deity) and it extends 10 ft from the caster in all directions. " This implies that artifacts would still function because they are beyond mere magic. You ate the gm tho so you could say make a magic item that constantly emits the light of the moonbeam spell just without damage to stop him from shapeshifting. A 12th level PC cast the anti-magic field. Antimagic Fields simply temporarily suppress magical effects into which they come in contact. Foolish_Mortal_13 • 5 yr. regeneration, damage resistance. Put the wizard in a force cube, prismatic sphere, et cetera. In my knowledge, damage reduction z/+x is a supernatural effekt, and as such it is negated within an Antimagic Field. Sign In; Cart . If you manage to get a hold of this before some fight, take advantage of its nature as an emanation; it can be blocked by solid objects, and in this way, you can customize the shape of its projection. Antimagic field don't say anything about what it do to ethereal creatures, so probably it do nothing to them. Summoned creatures of any type wink out if they enter an antimagic field. 0. See Table 16–1 for a summary of the types of special abilities. I assume, by the description of an antimagic field, using it on a target on the other side of one would be fine, if the target and the fighter are both outside. Three times per day, you may expend one daily. com. The magical effect will never form in an anti-magic field. Animate Dead does create undead (ObinRson is wrong here), but once it's animated, the spell has already taken effect - there. 5 rules (I might consider other options). Banishing it. My question is regarding casting a fireball through an anti magic field, but with the caster and the target both being outside said anti magic field: caster ---- [ AMF ] ---- target. Which means you have to have access to the S/W spell list, as it's a 6th level Wiz spell an an 8th level cleric spell. Break enchantment, dispel magic, and greater dispel magic spells do not dispel antimagic. If the contingency holding the antimagic field is disjoined, the antimagic field is gone. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Member List; Advanced Search | End | EndAn antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. -radius burst. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Disjunction is the only general purpose anti-magic spell that seems to affect anti-magic field. You gain all the benefits of the potion or elixir, but it is not consumed. DESCRIPTION. Sign In; Cart . News; Comics; Shop; Forum; Forum Home; FAQ; Community. Spells can’t penetrate the area, magic items cease to function within it, and no one inside can cast spells or use magic abilities. Items you are wearing or carrying are not affected unless you wish them to be. Inspired by a recent thread, I wanted to share my build for an antimagic cleric that starts, at level 1, being able to shut down all magic in a radius via an selective antimagic field that ignores their allies 4+ times a day. For instance, the spell 'orb of fire' is a conjuration spell that creates an actual orb of fire. , , , Unless you are a 10th level Blackfire Adept, but then the catch is that if you succeed. Beginner Box ; Rulebooks . Red: Bad, useless options, or options which are extremely situational. 1) Flavor: Antimagic Field canceling Supernaturals doesn't fit the "flavor" of many Pathfinder monsters. Spoilers. My party fought a wood golem and encountered anti-magic for the first time (to hilarious effect) however the rules are ambiguous and I came up against some conflicts. In this case I was/am the DM and just changed the spell the specter cast. Suppose there is a device in the middle of a large but ordinary room that creates a permanent anti-magic field with a 10-foot radius (as per the Antimagic Field spell). An antimagic effect has the following powers and. Time spent within an antimagic field counts against. Though technically intelligent, because of the nature of a demilich. 99. Golem Anti-Magic, its exceptions and Spiritual Weapon. You can use this ability once per day at 8th level and one additional time per day for every four cleric levels beyond 8th. You could craft a magic item that has a constant anti-magic field on it, and just ensure that the anti-magic field is set off by a condition. Magnetic Declination. Time spent within an antimagic field counts against the suppressed spell's duration. Shrink item a concrete cone big enough for you to hide inside it. It was an interesting situation where the party was a powerful 15th level group in a situation where retreat wasn't an option, and didn't have holy water (who carries holy. It's not a spell, just innate magical travel, but it cannot arrive or depart inside Antimagic Field. Press question mark to learn the rest of the keyboard shortcutsKilling them using antimagic field isn't a revelation: its what that spell is FOR. While in an antimagic field, the bag of holding should be usable as a normal bag of its exterior dimensions. I say yes based on The following description: Transport travelers. Once the anti-magic spell is complete, it’s alteration of the mind is not actively sustained by magic; there is no reason why anti-magic field should restore the altered memories. Spell Resistance: See text. If the antimagic field survives the disjunction, no items within it are disjoined. If, as Diego Rossi says, the summoned creature winks in and out (which, looking at Antimagic Field, he's completely right), the Movanic Devas will succeed after a few milliseconds of winking in and out and then stick around. ago. If it enters willfully in the field, it just winks out 1 (until the antimagic-field expires or the summoning duration runs out, and is handled as normal). That will be suppressed and if you enter the area of effect you will become material again as Antimagic field extent in the ethereal plane. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Advice. However, that does not prevent it from targeting or stripping away the polymorph effect. The PC's had cast an Anti-Magic Field ( AMF ) to lock down an NPC. My party fought a wood golem and encountered anti-magic for the first time (to hilarious effect) however the rules are ambiguous and I came up against some conflicts. Non-Mythic. breithauptclan. As far as I can gather from the description, spell immunity won't work either. Unless its phylactery is located and destroyed, a lich reappears 1d10 days after its. Sign In; Cart . They reappear in the same spot once the field goes away. i say non-magical because i don't want it to have the potential of being turned off via antimagic field, etc. From Basic Rules: +1 Ammunition: You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. My question is regarding casting a fireball through an anti magic field, but with the caster and the target both being outside said anti magic field: caster ---- [ AMF ] ---- target. 1E GM. You can use the information later. Oct 2009. Even if it isn't in this game, some other Pathfinder game you're in might have need of such a thing. The space within this barrier is impervious to most magical effects, including spells, spell. Disjunction only targets magical items, so it can't counteract wild shape (directly, anyway). Adaptation (aegis) Prerequisites: Protection sphere (Energy Resistance (aegis, ward)), caster level 10th. A friend of mine just asked me to join his next Pathfinder campaign and I accepted. Spellcasting-8th-level spells –Antimagic Field –Feeblemind: Antimagic Field is. They do not function in areas where magic is suppressed or negated (such as an antimagic field ). Pathfinder version drops the mention of incorporeal undead but it is still implied later that they are treated differently from corporeal undead . 4. You may spend 2 spell points to grant a target an aegis that makes them immune to one damage type of your choice (acid, cold,. If a deity has come to the your plane and is helping your party directly, they could cast spells that. catoblepas0 • 10 mo. May 4, 2011. Divination spells cannot detect subjects within a dead magic plane, nor can a spellcaster use teleport or another spell to move in or out. any caster that doesn't rune their weapon is asking for trouble the next time something with spell resistance or an antimagic field or something similar shows up. Beginner Box ; Rulebooks . EFFECT. Aug 31, 2007 #2. Likewise, it prevents the functioning of any magic items or spells within its confines. After it leaves the field it will resume to. You can also use this spell to target a single item. Then flood the caves with a Decanter or Endless Water or equivilant. Pacific. Antimagic handcuffs. Vampire is now solid and incapacitated. WTF? Reply. Jul 20, 2022, 08:39 am. The spells selected cannot be changed after the spell is cast. ago. -radius emanation, centered on you. Even an antimagic field will not affect a golem, or most constructs. Select a number of spell schools equal to half your tier. 145K subscribers in the Pathfinder_RPG community. EFFECT. Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Antimagic Field. 93. Thus I belive that your interpretation is correct, However I think that the very process of rebuilding body is impossible within antimagic field and thus 1d10 days rejuvenation time should be counted only after phylactery is removed from anti-magic field so no instant. . So first he has to meet the prereq for Coordinated Blast. 1. Summoned creatures of any type wink out if they enter an antimagic field. • 8 yr. Casting Time 1 standard action Components V, S, M (powdered quartz). Community / Forums / Pathfinder / Pathfinder First Edition / Rules. If it did, then a dispel magic effect would do the same thing which it absolutely does not. antimagic field - you make a caster level check against a DC equal to 11 + the caster level of the antimagic field. Within the sphere, spells can't be cast, summoned creatures disappear, and even magic items become mundane. He's human with SLAs from an Obedience so I don't think it works, but let's assume that he's a Drow with a racial SLAs. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. You choose to use greater dispel magic in one of three ways: a targeted dispel, area dispel, or a counterspell:Assuming that antimagic zones operate in the same way as the antimagic field spell; Weapon runes shut off within the zone and resume functioning once outside it. 76. The spells selected cannot be changed after the spell is cast. In the 2nd round, acid rain starts falling. A 10-foot-radius invisible sphere of antimagic surrounds you. It suppresses all magical effects and spells regardless of the spell level or item. Two antimagic areas in the same place do not cancel each other out, nor do they stack. This spell creates an area within which spells selected by you simply do not function. It's the same reason why skeletons don't deanimate . This intricate rune displaces spell energy, granting you a +1 status bonus to saving throws against magical effects. These. They do not function in an antimagic field. It won't help right now since it sounds like you're already in the midst of a dungeon, but perhaps something to keep. Spells can't penetrate the area, magic items cease to function within it, and no one inside can cast spells or use magic abilities. The two ways it can be argued are 1) The bomb itself is a supernatural effect, which means it would enter an AMF and shatter into a harmless liquid, or 2) the ability to create the bomb is itself a supernatural effect and the bomb is (mostly) mundane, which would make it equivalent to throwing a vial of Alchemist's Fire into the field. Basically, it's a body just laying there unable to get to its coffin and unable to regenerate via fast healing. Magic Drain. As for Haste: Haste wrote: All of the hasted creature's modes of movement (including land movement, burrow, climb, fly, and swim) increase by. View Cart; Help; Pathfinder . Yep. I've always had an idea for crafting a version of the antimagic field (or effect) that worked by degrees. Supernatural abilities are not subject to spell resistance and do not function in areas where magic is suppressed or negated (such as an antimagic field). Rosien_HoH. Two antimagic areas in the same place do not cancel each other out, nor do they stack. This leaves a tiny window for a readied action, though I'd say. Monte points out that the beholder can dispel the walls with the anti-magic cone. No spell that raw will fix your issue. Activate [reaction] command Frequency once per day; Trigger A spell targets you or includes you in its area; Effect The armor attempts to counteract the triggering spell with the. A 10-foot-radius invisible sphere of antimagic surrounds you. As for divination magic, there is specific wording: "Lead. I recall a rule, or line of text, in D&D 3. Note that there is a difference. Option 1: Block the cave entrances with Wall of Stone or Wall of Iron, which are instantaneous effects and won't be destroyed by an anit-magic field. Thus creating a small box with a build-in sheet of lead, and keeping the evil/cursed items in this box would thwart detect magic. The eidolon disappear as soon as the Summoner sleep, become unconscious or die, so it clearly isn't a instantaneous conjuration. [Antimagic field] has no effect on golems and other constructs that are imbued with magic during their creation process and are thereafter self-supporting. If the antimagic field survives the disjunction, no items within it are disjoined. Pathfinder Lost Omens, Rulebook Subscriber . service@paizo. Time spent within an antimagic field counts against the suppressed spell’s duration. Columns. An antimagic field is composed of two parts: "An invisible barrier surrounds you", and "the within this barrier". Beginner Box ; Rulebooks . Even with Mage's Disjunction, you only have a caster level percent chance (e. 6th (6/day)— antimagic field, contingency, greater dispel magic 5th (7/day) —. Unless its phylactery is located and destroyed, a lich reappears 1d10 days after its. g. Antimagic Field vs. Summoned creatures of any type wink out if they enter an antimagic field. People who think Tippy equals win. While Extraordinary Spell Aim or other methods of excluding a given square are totally worthless, Selective Spell doesn't exclude a square. "Out to slay a lich? Use an antimagic field. Time spent within an antimagic field counts against the suppressed spell's duration. Since the eidolon is a summoned creature it cannot exist inside an AMF. Antimagic Field allows a summoned creature with SR to a attempt a roll to not wink out. ago. Within the sphere, spells can't be cast, summoned creatures disappear, and even magic items become mundane. If your DM rules that a physical Kenetic Blast counts as an instantaneous conjuration then you can fire into an Antimagic Field just like a wizard can fire Acid Arrow into one. Not being able to use spells or magic. Pathfinder’s section on epic levels does not contain rules, merely rough recommendations for how to homebrew and advice that here are similar systems that you can borrow from (such as 3. The item gets a Will save at a -5 penalty to avoid being permanently destroyed. 6. For example, the False Life spell will be stopped from working since it is a spell and thus magical. The monster is only there for a brief moment on its turn, since the effects of anti-magic field are instantaneous. The shapechanger even has an specifically notation in the polymorph spell. Not 100% immune, but pretty close. There are some rare creatures that have "Resistance: physical X ( except magical )". Apr 7, 2005 #10 Lasher Dragon said: Am I weird or does it seem like a typo? It can't be dispelled yet it doesn't work in anti-magic areas?. Unlike a Cube of Force the only "choice" is a Wall that keeps magic in. resistance. customer. #2. Area 10-ft. J. Since the target is immune to all magic, the spell shouldn't be able to find. No, you can't use items when they are in extra dimensional spaces without removing them first. Either way antimagic field on the lich suppresses rejuvenation, meaning: If the trigger is a one-shot deal. This unofficial tweet from Jeremy Crawford also reiterates this ruling: The breath weapon of a typical dragon is not magical. Press J to jump to the feed. Alchemical Allocation. Rules: Antimagic Field & Incorporeal Creatures. Summoned creatures of any type wink out if they enter an antimagic field. Antimagic Items. Mythic Mage's Disjunction. View Cart; Help; Pathfinder . Antimagic = null psionic, and vice-versa; SR = PR; and so forth. ) If the wall of stone spell ends while it's being suppressed, then the portion of the wall. Nearly never useful. The best way to not get beaten by antimagic is to be outside of its affected area, either by moving outside or restricting the affected area (i. The wizard might be a more powerful spell caster than a dragon, but as soon as that antimagic field goes up the wizard becomes a 1/2 bab peasant with a d6 hit dice and no armour, while the dragon is still a dragon. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. " Here's an example grid . Reply. Casting Time: 1 action Range: self (10-foot-radius sphere) Components: V, S, M (a pinch of powdered iron or iron filings) Duration: concentration, up to 1 hour. Vaellen wrote: You are being an evil DM (I would call you something worse). anti magic field: "An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. A levitate ending while outside an Antimagic Field would let the target floats gently to the ground if it is still aloft, even inside an Antimagic Field because such effect exists without the magic's help. From antimagic field- " Artifacts and deities are unaffected by mortal magic such as this. Adaptation (aegis) Prerequisites: Protection sphere (Energy Resistance (aegis, ward)), caster level 10th. The light ray is an extraordinary (=nonmagical) ability, and will go through the antimagic. Summoned creatures of any type and incorporeal undead wink out if they enter an antimagic field. So, when used as a counterspell, dispel magic can counter. to 5:00 p. Not sure exactly what would happen if the sword left the antimagic field and the owner was a distance away though. If you are using the psionics-magic transparency rules, then yes, they are identical. com. xwx Thank you! And I've always found it interesting that, despite how chaotic and paranoid Beholder's are, they're still typically lawful creatures. The basis of the build is the Idealist cleric archetype with the Selective Channeling and a positive (minimum. to 5:00 p. Anti-magic character building help. Normal duration would be 110 min per casting at 11th. Applying a metamagic feat to a sphere effect is similar to, but slightly different from, how a spontaneous caster applies a metamagic feat to a spell. Summoned creatures of any type wink out if they enter an antimagic field. Mage’s disjunction has a 1% chance per caster level of destroying an antimagic field. (Whereas dispel magic does end the spell, so the wall is removed. With this information we can conclude that the Shapechanger trait is magical and affected by an antimagic field, the werewolf would revert back to humanoid when in a antimagic field. Such a creature. Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Magical beasts and detect magic / antimagic field. Summoned creatures of any type and incorporeal undead wink out if they enter an antimagic field. A wall of force is immune to dispel magic, although a mage’s disjunction can still dispel it. square/level Duration 1 round /level (D) Saving Throw none; Spell Resistance no. There aren't many counters to anti-magic field. You just need to be able to find something that can damage it in the field, and it would not be able to regenerate. The creature's "physicality" has nothing to do with it. 5 designers like Jesse Decker dislike the spell. Other magical effects are suppressed too. Red: Bad, useless options, or options which are extremely situational. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. The_Slasherhawk • 10 mo. You can still be targeted by an ability that includes an effect or condition you are immune to; you just. Typically, this field ignores specified schools of magic or spell descriptors. You repel all magic from the target area, preventing spells and other magic from functioning. " Antimagic's range is 10 ft (greater than touch), with it's. Mord's nullifies all spells on the wizard, including his contingency. 5] Okay, explain how you cast spells inside an Antimagic Field. But all these classical D&D spells that made it into Pathfinder are written. Greater Magic Aura only exists in pathfinder, Magic Aura also exists in 3. Yep, and this includes minor artifacts as well. But once the cast gets off, Dispel Magic obviously isn't enough. If the spell doesn't produce any sort of visible display or. Certain forms of supernatural effects that -aren't- what the game normally refers to as "magic" simply aren't effected by antimagic fields or DMZ's; the elemental nature of elementals and dragons, the idea-made-flesh of most outsiders, deific power, and the animating force of constructs. So, 2e antimagic appears to suppress an artifact. That is, even were his PC to have done very little research, chances are the called creature simply can't employ an effect like the spell antimagic field. Advanced talents are part of an optional rule and are only available with GM permission. Aroden’s spellbane otherwise functions like antimagic field , except its emanation only prevents the functioning of the selected spells. Conjuration Spells -. On page 213 of the PHB for Antimagic Field: Spells. Disjunction is the only general purpose anti-magic spell that seems to affect anti-magic field. So anything that is a spell or other type of magical effect will be suppressed. Antimagic Field: "Should a creature be larger than the area enclosed by the barrier, any part of it that lies outside the barrier is unaffected by the field. gdave99. Good to know, but luckily, Pathfinder, and Changlings can't change their faces, I think. The simplest example is a boggle's portal. resistance. Once it hits a target, the ammunition is no longer magical. Summoned creatures of any type wink out if they enter an antimagic field. Pathfinder 2e Has Made Being A Gamemaster a Blast!Moreover, spellcasters can overcome antimagic field, with Conjuration (creation), SR: No spells, or with buffs on allies with ranged or reach attacks, or by summoning some allies with ranged or reach attacks. They reappear in the same spot once the field goes away. Antimagic Field is broken, and has been broken since AD&D 1. Advice: Search Thread Search this Thread:. It allows the defeat of many foes the PCs would've otherwise found invincible, and it allows the weak foes to defeat the PCs. Interestingly the DD3. Mage’s disjunction has a 1% chance per caster level of destroying an antimagic field. (This works better if you have time to prepare and higher level spells. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. The area in a 10-foot sphere centered on this shield is always under the effects of the antimagic field spell. The monster is only there for a brief moment on its turn, since the effects of anti-magic field are instantaneous. Since they’ve got an Antimagic Field up, they must drop it before they can cast any teleportation spells to escape this trap. Note, this doesn't apply to all monsters present in the ELH, as those may have exceptions to this. Even if there were, the effect would be to suppress the teleportation magic, causing the teleported creatures to drop back into the material plane inside the antimagic field. Undeads created and hit points gained are unaffected by an Antimagic Field as an exemple. In fact, over most of the earth it points at some angle east or. As far as I can gather from the description, spell immunity won't work either. At 5th level, you’re immune to charm. Note that if you try to scry on a subject inside an AMF, I think the spell would fail. ) function even within an antimagic field and while they may not block the AMF itself, they may block the enemies within. To make sense of this, you could look at it this way: time stop does not, in fact, stop time in the whole of the. But once the cast gets off, Dispel Magic obviously isn't enough. Range: self Which means that the one under a spell here is the caster, not everyone else. *beat the animal into submission/physically make the animal move*. Pathfinder Compendium. Modify Memory isn't a permanent magical effect. However, antimagic field doesn't end spells, so the wall isn't removed. Barbarian, Superstition Instinct. I'm glad to say Pathfinder has solved basically all my pet peeves with 3. (9th level spell as a swift action, lets you cast another spell of 4th or lower in an antimagic field) Although, in many cases you dont need to cast in an anti-magic field, instead you just need to be able to cast into an anti-magic field. This is a very temporary solution, but there is a spell called Invoke Magic from Lords of Madness that allows you to cast spells where you normally couldn't, such as in an antimagic field. They eventually gain the ability to keep using magic even in an antimagic field. A rod of cancellation or a mage's disjunction spell destroys a prismatic wall, but an antimagic field fails to penetrate it. • Antimagic does not dispel magic; it suppresses it. Casting Time 1 standard action Components S. 1) Flavor: Antimagic Field canceling Supernaturals doesn't fit the "flavor" of many Pathfinder monsters. Just kick in the door and clean house, unless you've reason to suspect they're a spellcaster or something. The field does not suppress its own aura because the effect antimagic. Another is the disappearance of incorporeal undead, and another is. In the text of Antimagic field, it says that deities and artifacts are immune to the effects. You may spend 2 spell points to grant a target an aegis that makes them immune to one damage type of your choice (acid, cold,. breithauptclan. 5 Disjunction. Background: In this week's session, our party came across a homebrewed NPC enemy that the GM gave "antimagic aura" to as a perpetual racial ability…Need Help? Mon–Fri, 10:00 a. Once it has come into effect, an antimagic field can't be dispelled using dispel magic, per its own rules. Getting a bit off topic from OP but it does support the notion that Aura and LoH are not explicitly called out as magical in any text so by RAW this seems to be the. Arcane Spell Failure: When a spellcaster fails an. Fly - Your opponent that has Antimagic Field on them needs to have an Ex means of Flight. Also, anti-magic field is probably worse for the martial than a caster, because the caster can just stay at a distance and use offensive conjuration spells. Also - what would happen if a magical beast was to go into an antimagic field? I think it is covered - as long as they are not summoned, no problem? Thanks!. The unarmed strike damage from such an attack can deal damage to a creature with damage reduction as if the blow were made with a weapon with a +1 enhancement bonus. It's still horribly vague and potentially overpowered in some encounters/adventures. It's. Antimagic Field. 145K subscribers in the Pathfinder_RPG community. Handy haversacks and portable holes become non-functioning and simply cannot access their extra dimensional spaces in an anti-magic field. Antimagic is tricky and a pain on the fly with. Originally Posted by Vaz. Antimagic: An antimagic field spell or effect cancels magic altogether. m. Duration sustained up to 1 minute. Then inside you have magic again. 5. It is, itself, a hard counter to the most powerful force in the world: magic. Vampire begins moving towards its coffin. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Advice. DESCRIPTION. If the eidolon has high AC, hit it with spells or combat maneuvers. Re: [3. She can take ranks in Fly even if she does not have a method of flying under her own power. The only real way to counter magic items is Antimagic Field. While my gut reaction was "No", after reading the spell description I am no longer certain. If the anti-magic field cancels out the goodberries, it would be more akin to the character having not eaten yesterday than full-blown starvation. Adjudicating an antimagic field. Since the ghost's rejuvenation is a supernatural ability, it actually can be killed in an antimagic field. Aug 12, 2004. 5 designers like Jesse Decker dislike the spell. Likewise, spells- such as dispel magic -can’t affect the field itself unless they are of a. You can read the fights that the spell antimagic field creates in these threads from 2006, 3 2009, 2010, 2011 (Warning: 9 pages!), 2011 (Warning: for Pathfinder—and the same problems), 2012, and 2013. The only exception to this being Antimagic Field, which is largely unchanged. This ability cannot be dispelled but is suppressed by an antimagic field. Ki Strike: At 10th level, a monk's unarmed attack is empowered with ki. Unbreakable Arrow: This arrow can’t be broken, except when it is within an antimagic field. Tim does not get to take turns.